Rhest for the Wicked Short Film Update #6

Shooting Location

We don’t yet know where the film will be shot.

It’s a little frustrating because that affects much of the casting and production.  Why don’t we know?  In short, it depends on how well this Kickstarter goes.

Currently, there are two film studies who are interested in this project.  Neither studio has fully committed (understandably) until the kickstarter is concluded.  Once this drive ends, however, one of the studios will be optioned and the film will go into pre-production.

One studio works exclusively in California.  Cool, makes sense.  The other studio works in California and in North Carolina (my home state).  Their filming options will differ if the movie is filmed in the Spring or the Summer, which will affect the casting options and locations available to rent for shooting.

This is part of why I haven’t announced a cast of actors (that and it might present a spoiler or two).  It’s cumbersome to not have something as obvious as ‘what state will the movie be made’ nailed down, but it’s one of the elements that goes into making art from the ground up.  That’s part of what makes this experiment just that: an experiment.

And that’s part of why I am so grateful for your help.

MAGFest 2019

In all this hubbub about the Rhest for the Wicked Short Film (contribute to the Kickstarter here!), a con report on MAGFest had to be delayed.

This year was quite different from previous years.  I had a slightly abbreviated schedule with regards to panels, so I was able to stretch out a bit more.  Some of the panels were filmed, and I’ll be posting those links once they go up on the MAGFest Youtube Channel.  But I spent most of my time at my table, meeting people and selling books.  The 2018 Anthology was very well-received (and you can get your copy now), and RocKaiju sold out because giant monsters plus rock ‘n roll is a recipe for success.

The Punk’d Up panel – talking about cyberpunk, steampunk, etc – got off to a shaky start without any visuals, thanks to some ransomware.  But in some ways, I think that made the panel work better.  The sight gags would have been nice, but there was something visceral about talking uninterrupted about the origins of the 1970s Punk movement and its evolution in literature.

Top Ten Episodes of Transformers drew a huge crowd, as it tends to.  Reviewing and ranking every episode, from Gen-1 through the most recent episodes of Cyberverse, was a daunting task but it was/is done and the final numbers are tallied.  And wow did a lot of Beast Wars make the list!  😊

Transferring Game Mechanics into Literature was a shaky list.  I enlisted the help of some experts – Tee Morris and Azarith Stryffe – to help me with the panel, but it really just kind of turned into an occasional rant about Ready Player One.  We didn’t get to all the topics, but a good time was had by all.

There was a lot of talk about MAGFest’s origins, from ages ago when it was the Mid-Atlantic Gaming Festival up to its arrival at National Harbor.  Work is underway to do a picture book with accompanying oral history.  A lot of us reflected on the weekend’s evolution from niche event into a cultural touchstone.  As a Lumberjack Guest – an inside joke, referring to attendees who have been at every single MAGFest – it’s been amazing to watch the transformation.  MAGFest has always been a party, a good time, a delight.  But with each passing year, it has become all the more ambitious in its fun.  I can’t sing the praises of the convention enough and if you get the chance to go in 2020, I heartily encourage you to do so.

I also heartily encourage you to consider donating to the kickstarter, but that’s unrelated.  😊



Next up is Katsucon.  There was some confusion coming out of MAGFest about my ability to be at Katsu this year, but working with the convention – who were extremely kind and accommodating – I am going to be able to make it happen.  More than that, however, I will be announcing the results of the kickstarter at Katsu!  If possible, there may even be a surprise or two!

Rhest for the Wicked Short Film Update #3

Who is Rhest?

Short answer: Rhest is one-part Roy Fokker, one-part SNES version of Shadowrun, and one-part 90s comic book protagonist (doesn’t matter which one; they were mostly the same).

Long answer: Rhest (yes, that’s his real name) is a cybernetic mercenary, working for a staffing agency in Sacramento California in the undefined, cyberpunk future.  He’s a hacker by trade, but spends most of his jobs using fists, guns, and wits to handle matters.  He takes things lightly enough to never get overwhelmed, but seriously enough to never underestimate his opposition.

Rhest’s missions run the gamut, from package delivery to monster-slaying.  While he deals with urban adventures mostly, he keeps running into the paranormal and other unexplained events.

Kickstarter Information is available here: https://www.kickstarter.com/projects/1795727161/rhest-for-the-wicked-short-film/description