For the third time, I found myself addicted to a video game.
I’m a sucker for free-to-play games. I dig the concept (essentially, pay what you want) and I think that commercial art – even highly monetizing commercial art – is still art. Several of the games I’ve played have produced some really good stories and had some engaging characters, despite being free-to-play, pay-to-win, freemium, whatever your preferred term is. Continue reading “Addiction, Video Games, and Gamification of Toy Collecting”
I’ve been a guest at Anime Mid-Atlantic for fifteen years. Wow.
With my first appearance back in 2003, I’ve appeared every year since. How mind-blowing.
It’s amazing to look back on my history at some conventions because during the weekend the con is running, time seems to fly by and also stand still. It seems like you are melding into the past and the future and if you look hard enough, you’ll see yourself where you were and where you will be. Continue reading “Anime Mid-Atlantic 2018”
When I first learned of the Museum of Science Fiction, I was overjoyed. As an indelible part of our culture, science fiction has made a lasting impact on the world we live in and the lives of each and every one of us. Case in point, you are reading this now. If I had a week, I doubt I could list off all the ways science and science fiction has, directly and indirectly, contributed to make that possible. The Museum lacks a physical locale for now is a sadness, but that they host a regular event helps to remedy that.
Escape Velocity is the MoSF’s flagship event wherein they attempt to bridge the gulf between science and science fiction. An effort to inspire fans into the fields of STEM study (Science, Technology, Engineering, Math), it is also a celebration of all things that science fiction has done, both in the entertainment world and in inspiring the technological world. Continue reading “Escape Velocity”
Some of you may have noticed a slight lull in activity around here of late.
Over the past two weeks, my activity online has dwindled greatly. It culminated on Monday of last week when I resolved to not get ‘on-line’ for the remainder of the week. I say online because I still got onto the internet, the world wide web, the information superhighway, etc. But I did so for work exclusively. I didn’t engage on social media at all recreationally and I curbed all efforts to look up things on Wikipedia, Google things, tool around on Youtube, etc. I spent as much of my day as I could without so much as checking my email.
And you know what? It was great. Continue reading “End of Social Media?”
As you may know, I will be at Escape Velocity at the end of the month, principally to help celebrate the release of LG Ransom’s new book, Legend of Hollin. This week’s post is going to be a bit short because A) last week was Infinity War and one must have one’s priorities straight, B) work is crazy, and C) Escape Velocity is proving to be quite the new breed of show.
I’ve been doing cons for quite a while now and they all are a little bit different. Each con has its own unique characteristics, quirks, and what-have-you. But they do tend to fall into some predictable parameters. Anime cons, for example, have a whole host of traits in common that they don’t share with comic book conventions. Literary cons are almost an entirely different breed from video game conventions. Continue reading “Convention Prep”